//
//  WBBaseTableViewController.swift
//  Weibo
//
//  Created by Apple on 16/11/13.
//  Copyright © 2016年 Wbw. All rights reserved.
//

import UIKit

class WBBaseTableViewController: UITableViewController, WBVisitorLoginDelegate{
    //用户是否登录的属性
    var userLogin = WBUserAccountViewModel.shared.userLogin
    //懒加载visitorView
    lazy var visitorView: WBVisitorLogin = WBVisitorLogin()
    //准备好根视图
    //自定义根视图
    //loadView是苹果专门用来设计自定义根视图的,一旦实现了这个方法,并且没有实现super,xib和sb就会失效
    //loadView会判断根视图是否为nil,如果为nil,就会自动调用loadView
    //不能够在没有值的情况下调用view,会递归创建
    override func loadView() {
        if userLogin {
            //将tableView准备好
            super.loadView()
        }else{
            //用户没有登录
            //设置访客视图的信息
            self.view = visitorView
            //设置代理
            visitorView.delegate = self
        }
    }
    func userWillLogin() {
        //跳转到OAuth,使用modal
        //人机交互原则:如果操作是线性的操作就应该使用push/pop,如果是打断了线性的操作就应该使用modal/dismiss
        let oauth = WBOAuthViewController()
        let nav = UINavigationController(rootViewController: oauth)
        self.present(nav, animated: true, completion: nil)
    }
    func userWillRegister() {
        print("haha")
    }
    override func viewDidLoad() {
        super.viewDidLoad()

        // Uncomment the following line to preserve selection between presentations
        // self.clearsSelectionOnViewWillAppear = false

        // Uncomment the following line to display an Edit button in the navigation bar for this view controller.
        // self.navigationItem.rightBarButtonItem = self.editButtonItem()
    }

    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }

    // MARK: - Table view data source

//    override func numberOfSections(in tableView: UITableView) -> Int {
//        // #warning Incomplete implementation, return the number of sections
//        return 0
//    }
//
//    override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
//        // #warning Incomplete implementation, return the number of rows
//        return 0
//    }

    /*
    override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
        let cell = tableView.dequeueReusableCell(withIdentifier: "reuseIdentifier", for: indexPath)

        // Configure the cell...

        return cell
    }
    */

    /*
    // Override to support conditional editing of the table view.
    override func tableView(_ tableView: UITableView, canEditRowAt indexPath: IndexPath) -> Bool {
        // Return false if you do not want the specified item to be editable.
        return true
    }
    */

    /*
    // Override to support editing the table view.
    override func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCellEditingStyle, forRowAt indexPath: IndexPath) {
        if editingStyle == .delete {
            // Delete the row from the data source
            tableView.deleteRows(at: [indexPath], with: .fade)
        } else if editingStyle == .insert {
            // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
        }    
    }
    */

    /*
    // Override to support rearranging the table view.
    override func tableView(_ tableView: UITableView, moveRowAt fromIndexPath: IndexPath, to: IndexPath) {

    }
    */

    /*
    // Override to support conditional rearranging of the table view.
    override func tableView(_ tableView: UITableView, canMoveRowAt indexPath: IndexPath) -> Bool {
        // Return false if you do not want the item to be re-orderable.
        return true
    }
    */

    /*
    // MARK: - Navigation

    // In a storyboard-based application, you will often want to do a little preparation before navigation
    override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
        // Get the new view controller using segue.destinationViewController.
        // Pass the selected object to the new view controller.
    }
    */

}
